1#include "Engine/Network/NetworkManager.h"
The central coordinator of the engine's node system.
Definition NetworkManager.h:31
Definition Serializer.h:6
void save(NetworkManager &networkManager, std::string filePath)
Writes a network out to a file.
Definition Serializer.cpp:117
void load(NetworkManager &networkManager, std::string filePath)
Reads a file into the network, replacing whatever was there.
Definition Serializer.cpp:161