|
Enzo
|
Basic attribute, parameter, and node types for Enzo. More...
#include <Eigen/Dense>#include <array>#include <cstdint>#include <optional>#include <string>#include <type_traits>#include <vector>Go to the source code of this file.
Typedefs | |
| using | enzo::attr::AttrType = AttributeType |
| using | enzo::attr::AttrOwner = AttributeOwner |
| using | enzo::floatT = float |
| using | enzo::intT = int64_t |
| using | enzo::boolT = bool |
| using | enzo::Vector2 = Eigen::Vector2f |
| using | enzo::Vector3 = Eigen::Vector3f |
| using | enzo::Vector4 = Eigen::Vector4f |
| using | enzo::Matrix3 = Eigen::Matrix3f |
| using | enzo::Matrix4 = Eigen::Matrix4f |
| using | enzo::String = std::string |
| using | enzo::Index = size_t |
| enzo::Index is the continuous index of an element in a given AttributeOwner. | |
| using | enzo::Offset = size_t |
| enzo::Offset is the internal discontinuous index of an element in a given AttributeOwner. | |
| using | enzo::nt::NodeId = uint64_t |
| The unique ID assigned to each node in the network. | |
Enumerations | |
| enum class | enzo::attr::AttributeOwner { POINT , VERTEX , FACE , PRIMITIVE } |
| The segment of geometry that owns a particular attribute. More... | |
| enum class | enzo::attr::AttributeType { intT , floatT , listT , vectorT , boolT , matrixT } |
| Data types available to store attribute values in. | |
| enum class | PrimType { MESH , CAMERA } |
| enum class | TransformClass : uint8_t { NONE = 0 , POINT = 1 , PRIMITIVE = 2 , POINT_PRIORITY = 3 } |
| enum class | Type { STRING , FLOAT , BOOL , INT , TOGGLE , GROUP , DROPDOWN , RAMP , DIVIDER } |
| enum class | Direction { HORIZONTAL , VERTICAL } |
| enum class | enzo::prm::ValueType { Float , Int , String } |
| Which kind of value a parameter stores. More... | |
| enum class | SocketIOType { Input , Output } |
Functions | |
| std::vector< AttributeOwner > | enzo::attr::getAllOwners () |
| Returns every part of the geometry that can own an attribute. | |
| std::vector< AttributeType > | enzo::attr::getAllTypes () |
| Returns every type an attribute can store. | |
| std::string | enzo::attr::getOwnerName (AttributeOwner owner) |
| Returns the name of a part of the geometry, e.g. "point". | |
| std::string | enzo::attr::getTypeName (AttributeType type) |
| Returns the name of a type an attribute can store, e.g. "vector". | |
| std::optional< AttributeOwner > | enzo::attr::getOwner (const std::string &name) |
| Returns the part of the geometry a name stands for, e.g. "point". | |
| std::optional< AttributeType > | enzo::attr::getType (const std::string &name) |
| Returns the type a name stands for, e.g. "vector". | |
| TransformClass | enzo::operator| (TransformClass a, TransformClass b) |
| TransformClass | enzo::operator& (TransformClass a, TransformClass b) |
| bool | enzo::hasFlag (TransformClass value, TransformClass flag) |
| template<typename T > | |
| constexpr AttributeType | enzo::attr::getAttributeType () |
| Returns the attribute type that stores values of the given C++ type. | |
| std::string | enzo::prm::toString (Type type) |
| The lowercase canonical name of a parameter type, e.g. "dropdown". | |
| std::optional< Type > | enzo::prm::toType (const std::string &name) |
| Returns the parameter type a canonical name stands for, e.g. "dropdown". | |
| ValueType | enzo::prm::toValueType (Type type) |
| Returns the kind of value a parameter of this type stores. | |
Variables | |
| constexpr std::array | enzo::prm::kAllTypes |
| Every parameter type, in declaration order. | |
| constexpr NodeId | enzo::nt::nullNode = 0 |
| The id that names no node, since real ids start at 1. | |
Basic attribute, parameter, and node types for Enzo.
| using enzo::Index = size_t |
enzo::Index is the continuous index of an element in a given AttributeOwner.
Eg. point index, vertex index, primitive index, or global index. This is usually provided by the user where enzo::Offset is used internally.
| using enzo::Offset = size_t |
enzo::Offset is the internal discontinuous index of an element in a given AttributeOwner.
Eg. point offset, vertex offset, primitive offset, or global offset. This different but similar in concept to the index. This value will stay consistant through geometry modification such as adding and deleting points unless defragmented.
|
strong |
The segment of geometry that owns a particular attribute.
|
strong |
Which kind of value a parameter stores.
Every prm::Type maps to one of these through toValueType, and the rest of the value handling switches on this tag.
|
inline |
Returns the part of the geometry a name stands for, e.g. "point".
|
inline |
Returns the type a name stands for, e.g. "vector".
|
inline |
Returns the parameter type a canonical name stands for, e.g. "dropdown".
|
inlineconstexpr |
Every parameter type, in declaration order.