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Enzo
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Read only accessor for enzo::attr::Attribute. More...
#include <AttributeHandle.h>
Public Member Functions | |
| AttributeHandleRO (std::shared_ptr< const Attribute > attribute) | |
| Construct a new typed handle linked to a target attribute. | |
| std::vector< T > | getAllValues () const |
| Gets a vector containing all the values stored in this attribute. | |
| size_t | getSize () const |
| Gets the number of element stored in the attribute. | |
| T | getValue (size_t offset) const |
| Gets the value at a given offset. | |
| const T & | operator[] (size_t offset) const |
| Zero copy element access. Prefer in hot loops over getValue. | |
| std::string | getName () const |
| Returs the attribute name as a string. | |
Public Attributes | |
| attr::AttributeType | type_ |
Read only accessor for enzo::attr::Attribute.
| T | C++ value type matching the Attribute’s logical type (e.g., intT, floatT, Vector3, boolT). |
An Attribute Handle is a typed view into an attribute’s storage. It binds at construction to a concrete type and exposes operations like reserving capacity, appending values, and reading/writing by index. Because the handle uses templating, most misuse is caught at compile time, and runtime guards raise errors if an attribute/handle type combination isn’t accounted for. In the future implicit casting can be added for convenience. Handles don’t own data, they just reference the attribute’s storage.
There is also a read-only handle variant that provides the same typed accessors without mutation. This is useful when an operator needs to inspect data but must not modify it, when the engine exposes attributes to user code with limited permissions, or when implementing const member functions that require attribute access.
Together, attributes define the schema and storage, while handles provide the typed access that nodes and tools use to operate on data directly.
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Construct a new typed handle linked to a target attribute.
| attribute | The target attribute this handle will modify |
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Gets a vector containing all the values stored in this attribute.
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Returs the attribute name as a string.
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Gets the number of element stored in the attribute.
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Gets the value at a given offset.
protect against invalid positions
Add implicit casting between types (eg. if T is int but the parameter's attr::AttributeType is floatT 5.3 return 5)
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Zero copy element access. Prefer in hot loops over getValue.
Not available for bool handles since std::vector<bool> is bit packed and has no real reference.